Tuesday, May 24, 2011

This Week in Blogstralia: Hyperbole and a Half


I came across Hyperbole and a Half several months ago, and found that, with a small nebulus of structureless time surrounding you, it's possible to spend a straight hour perusing this blog on your first visit to it. I realize that stating the probability of an hour being a long time is absurd, but modern-day attention span disagrees, I reckon. The point is that I really got a kick out of it, and sort of jotted it down on my list of sites to feature when I got this series underway, which was, uh, six months ago.

Hooray for organization. Anyhoo. Post frequency is currently declining with HaaH, and that goes against the grain according to what bloggers are supposed to be doing, but for Allie Brosh, it doesn't matter. She gets the traffic, regardless.

For example, she published 91 posts in her inaugural blogging season of 2009, dropped that number by 10 a year ago, and most of five months into 2011, she's thrown up a four-spot. The site's most recent offering, however, boasts 1,190 comments. One thousand, one hundred ninety. Here in the House of Georges, by comparison, we've published 1,681 posts over a four-year span, and I'd honestly be suprised if we've gotten more than 100 comments total.

But that's okay. I've posted a lot of material here that could be deemed saturated. And that's been saturated material in a niche, too. Allie Brosh just doesn't care. She's going to put together awesome, illustrated posts like "7 Games You Can Play With a Brick", or one of my personal favorites, "The Awkward Conversation Survival Guide".


The blog is quality because it is original, it's funny, and it's full of illustrations. I have no idea how she possibly has the time to come up with that many images, but perhaps she simply works on them for a long time, thus the small number of posts per year. But check out the site if you haven't been there before. She's got a good list of links to other funnyish blogs as well, and and hey -- 79 million page views can't all be wrong.

0 comments: